Wednesday, February 24, 2016

Thanks, SUP Guild!


We went into Prototype Con blind, not having any idea how we'd measure up or whether we'd be accepted, but it turned out to be an overwhelmingly positive experience. We found that the unfinished quality of Vehicle and Dead Man's Chest was perfectly normal in that setting, and that they fell in the middle range of "doneness" compared to other games being tested. Everyone was incredibly generous with their knowledge and constructive with their criticism. We learned how much we still need to learn about gaming culture and industry, but we also gained the confidence that we can do this! Thanks to SUP Guild (the Superior Unpublished Prototype Guild) for creating this event. We hope to attend many more.


1 comment:

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